![]() ![]() For sound production, I have to check the sound and that means my brain and ears function differently than when simply listening, so I use suitable headphones for this purpose. I use various headphones depending on what I'm doing. I have used their products for sound production and everyday use, but I hadn't previously used their gaming headsets.ĭo you use different types of headphones for sound production and listening to music, and for games? I have the impression that the ATH-G1 led many people to start using Audio-Technica products. Have you and FFXIV's sound team been using Audio-Technica's headphones and headset products before? The ATH-G1 series performed very well, however, so I strongly pushed it and asked for the Official recommendation. When we make the Official recommendation, we also check the headset in detail using a dummy head, but there are not many headsets. The sound is altered and will have a different impression than what we intended with our sound design. However, those headsets are not very effective for games that are designed to be played for long periods of time, such as MMORPGs like FFXIV. With the majority of headsets you can enjoy playing for short periods of time, say 20 to 30 minutes. There are many headsets that boast big, bold sound, but so few with the resolution to accurately reproduce all of the game's sound elements and that won't make players feel tired when playing for a long time and that are still affordable. Isn't it a bit unusual to push from the game publisher side? So, contrary to our usual course of action, we pushed our Official recommendation for the ATH-G1 very strongly. Among a diverse lineup of products, the ATH-G1 was the most distinctive. The FFXIV sound team makes Official recommendations for sound products. Kozo Ando Product Development Department at Audio-Technicaįirst off, has the FFXIV sound team and Audio-Technica worked together before the ATH-G1? I am in charge of housing and acoustic design of headphones. My name is Kozo Ando from the Product Development Department at Audio-Technica. I'm in charge of overseas marketing where we listen to consumers in overseas markets to understand their needs and wants, and use that information in our manufacturing. My name is Yusuke Ueno, from the Consumer Sales Division, International Sales Department at Audio-Technica. ![]() And since we consider gaming headsets to be consumer products, I am in charge of those as well. My name is Yu Hirayama from the Product Strategy section of the Audio-Technica Marketing Department. My name is Masayoshi Soken and I am the sound director of FFXIV at Square Enix. Masayoshi Soken Sound director of FFXIV at Square Enix. Soken)įirst and foremost, could you give us a brief introduction of yourselves? We pushed our Official Recommendation for the ATH-G1 very strongly (Mr. You can read the 4Gamer review of the headsets here. This article does not review or evaluate the ATH-G1 series itself. Masayoshi Soken, who leads the FFXIV sound team, and specialists from Audio-Technica to find out more about the great fit between the sound of the MMORPG and the ATH-G1 series.ĪTH-G1 Manufacturer: Audio-Technica Contact: Support price: $169.00 (Aug/21/2020) What, in particular, did the FFXIV sound team like so much about the ATH-G1 series? We had a round table interview at the Square Enix sound studio with Mr. But not only were the headsets tested and confirmed to be compatible with the game, they were highly praised by the FFXIV sound team. The ATH-G1 series has gained the Official recommendation of Square Enix's MMORPG " FINAL FANTASY XIV" (FFXIV). They have been well-received among gamers thanks to their excellent sound quality and acoustic localization, as well as their light weight and comfortable fit( Related articles Japanese text only). Audio-Technica, a long-established audio equipment manufacturer in Japan, released its ATH-G1 and ATH-G1WL gaming headsets in July 2019. ![]()
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